Chaotic Throne 2.2: Gracia Part 2

Hunting Grounds


Kamaloka - Labrynth of the Abyss

The instant zone hunting ground "Kamaloka - Labyrinth of the Abyss" has been added.

To enter Kamaloka - Labyrinth of the Abyss, you must meet the following requirements:

Entrance NPC Guard Captain
Group 2 - 9 party members
Type of Instance A breakthrough type raid boss battle
Duration 45 Minutes
Entry Restrictions Each character can only enter once per day
Instant Zone Reset The zone resets after 5 minutes if no PC's are inside.

The entry restriction time resets at 6:30 am daily.



The instant zone hunting ground "Pailaka" has been added.

Only characters who are in the process of a Pailaka-related quest and who meet the entry level requirements for the corresponding instant zone can enter.

Location Level Required Quest Time Limit
Pailaka - Forgotten Temple 36-42 Pailaka - Song of Ice and Fire 60 Min.

Pailaka - Devil's Isle

61-67 Pailaka - Devil's Legacy 90 Min.
Pailaka - Varka Silenos 73-77 Pailaka - Injured Dragon 90 Min.


Kratei's Cube

The competition-type PvP hunting ground "Kratei's Cube" has been added.

You can teleport to the entrance of Kratei's Cube through NPC Paddies on Fantasy Isle.

Characters level 70 and above can register individually through the Kratei's Cube Entrance Manager.

There are 3 Kratei's Cube arenas set up by level range. Each arena can hold a maximum of 25 characters at a time. The level ranges are as follows:

  • Level 70-75
  • Level 76-79
  • Level 80+

Characters who are chaotic, in possession of a cursed sword or currently in a party may not participate.

Kratei's Cube Rules

1. A Kratei's Cube match begins every 30 minutes from the top of the hour, and lasts for 20 minutes.
2. Once you have requested entry into Kratei's Cube (through the Entrance Manager), you will be moved into a waiting room 3 minutes before the match begins.
3. You can receive Kill Points through PvP and PvE inside Kratei's Cube. Even if a character is killed, there is no death penalty.
4. A character who is killed during a match is moved to the waiting room and can re-enter through the Kratei's Cube Match Manager.
5. Registration ends 3 minutes before each match.
6. The Entrance Manager makes periodic announcements, alerting players on how long they’ll have to wait for the next match.


1. At the end of a Kratei's Cube match, you will receive Experience, SP and Fantasy Isle coins.
2. The exact amount of your reward depends on the match results, the number of participants, individual ranking and cumulative result values.
3. You are ineligible to receive any reward if you score less than 10 Kill Points.
4. Fantasy Isle coins can be exchanged for various items through NPC Paddies of Fantasy Isle.

Leaving During a Match

You will be removed from the registration list and/or will be ineligible for any rewards for the following reasons:

1. If you request to participate in a match, enter the waiting room, and then cancel the match through the Kratei's Cube Match Manager and leave.
2. If you use a Scroll of Escape for a village, castle, hideout or fortress during a match.
3. If you die during a match and do not return through the Entrance Manager (meaning that you do not complete the match).



New Quests

Pailaka – Song of Ice and Fire

  • Level 36-42
  • One-time quest
  • You must infiltrate "Pailaka - Forgotten Temple," find the cracks in the Sprite energy that are developing inside the temple, and repair them.
  • Starting city: Gludin
  • Contact NPC: Inspector Adler

Pailaka – Devil’s Legacy

  • Level 61-67
  • One-time quest
  • You must infiltrate "Pailaka - Devil's Isle" and defeat the dark power that has engulfed the island.
  • Starting city: Giran
  • Contact NPC: Devil's Isle Survivor

Pailaka – Injured Dragon

  • Level 73-77
  • One-time quest
  • You must infiltrate "Pailaka - Varka Silenos," find the Soul of Fire trapped in darkness inside the barracks and free it to return to the world of fire.
  • Starting city: Goddard
  • Contact NPC: Ketra Orc Shaman

Please Note: The quest "Pailaka - Injured Dragon" will in no way affect your current Varka or Ketra affiliation.

Changes to Existing Skills

  • Once the "Invincible" skill effect is applied, it cannot be re-applied for a certain amount of time. Related skills include: Celestial Shield, Flames of Invincibility, Sonic Barrier, Force Barrier, Servitor Barrier, Sublime Self-Sacrifice

  • The bug concerning HP/MP not being fully restored when a character is revived using the "Salvation" skill has been fixed.




  • When armor is over-enchanted to +4 or higher, each item will give the character a bonus to HP.

  • The interface for Item Enchantment has been made more intuitive.




  • A new "Vitality Replenishing Herb" has been added.

  • Five (5) minutes in duration, while active, this herb will allow you to gain Vitality for each kill while still receiving boosted experience (based on your current Vitality level).

  • Vitality Points no longer decrease while hunting monsters for characters below level 9 who have the "Lucky" skill.





  • A simple and enjoyable mini-game has been added.

  • It can be accessed using the "/minigame" command or by clicking the "Mini-Game" icon in the Action Window.

  • The game requires you to create an icon chain of 3 in a row, either horizontally or vertically.

  • To do this, select the icon that you want to move. Then click on an adjacent square, where you want the selected icon moved to.


Other Changes




  • An "Adventurers' Guide" NPC has been added to Hunters Village.
  • An "Underground Coliseum Helper" NPC (pictured above) has been added to the Underground Coliseum.
  • A bot reporting button (pictured below) has been added to the Actions window.
  • A "My Teleports" icon has been added to the Action Window under Basic Actions. This button is not completely functional yet.



Miscellaneous Fixes

  • The weight of common items has been reduced by 2/3.

  • The name of the "Double Cutter" skill, which can be used with the Demonic Sword Zariche, has been changed to: Power Slash - Inflicts a powerful slashing attack with the cursed sword.

  • The bug affecting the "Morning Star" item appearing twice in the shop sales list has been fixed.

  • The bug preventing changing a sealed rare-type Majestic Circlet Robe item into heavy armor has been fixed.

  • The bug preventing some dualswords from being normally refined has been fixed.

  • The bug concerning the Wolf Summoning Bracelet's total magic power not displaying properly has been fixed.

  • The bug concerning some Dynasty Armor shoulder decorations not equipping properly has been fixed.

  • While an item is being enchanted, it can no longer be dropped.

  • The incorrect effect explanations for some Dynasty armor sets have been fixed.

  • The following effects of the Dynasty Platinum - Force Master set item have been changed:

Existing: Str +1, Dex +1, Con -2
New: Str +2, Con -2

  • Demon's Gloves and Boots are now sold by vendor NPC’s.

  • The bug concerning ‘Chance’ augments triggering when an incorrect skill type is used has been fixed.